March 29, 2021
See the key changes to the game engine for non-programmers, from visual scripting to better rendering. Read More »
December 23, 2020
Tech giant's donation ensures at least €360,000 in funding to overhaul Blender's animation tools. Read More »
December 21, 2020
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing. Read More »
November 30, 2020
Updated: Check out our list of great seasonal deals on CG software, plugins, stock assets and hardware. Read More »
November 20, 2020
Social media giant is the most suprising $120,000+/year backer of the open-source 3D software so far. Read More »
November 13, 2020
Discover which 3D, image-editing and rendering apps will support the first Apple Silicon processors when they ship next week. Read More »
October 22, 2020
Developer can now influence development of key graphics standards used in Blender like OpenCL, OpenXR. Read More »
August 25, 2020
Unity has 1.5 million users and is used to create over half the games released, but the firm still made a loss of $163.2 million last year. Read More »
August 23, 2020
Donation to the open-source 3D app's dev fund will help fund 20 full-time core Blender developers. Read More »
August 14, 2020
See the new tools for games artists due in Unity 2020 LTS, 2021.1 and 2021.2 - plus a bonus for anyone with a free Personal subscription. Read More »
July 23, 2020
Read our run-down of the key new features in the game engine, from better ray tracing to AI-driven character posing. Read More »
June 23, 2020
See what the move to Apple Silicon will mean for CG tools like Maya, Photoshop, Blender and Octane X. Read More »
June 10, 2020
Latest Long Term Support of the game engine will continue to get critical fixes for another two years. Read More »
June 9, 2020
New paid Unity add-on provides a more user-friendly environment for authoring and testing augmented reality content. Read More »
May 21, 2020
Updated: download a new shape-shifting 'VFX character' from the eye-catching Unity tech demo. Read More »
March 11, 2020
AI-driven tools developer's material-processing tech to be integrated in Unity, but will remain available for other game engines. Read More »
January 28, 2020
Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs. Read More »
January 23, 2020
See the latest Unity demo short, showcasing advances in real-time shading for hair, eyes and cloth. Read More »
November 7, 2019
Updated: Havok Physics now out as a preview package. DXR ray tracing also available in preview. Read More »
October 18, 2019
Cost of new Plus subscriptions to rise 14%; new Pro subscriptions up 20%. Existing subs unaffected. Read More »
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