Standard Surface shader

Otoy launches RNDR

Innovative 'distributed GPU render network' lets OctaneRender users earn credits by making their PCs available to others for rendering.

Tuesday, April 28th, 2020

Unity 2019.3 ships

Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs.

Tuesday, January 28th, 2020

Autodesk ships Arnold 6.0

Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users.

Thursday, December 12th, 2019

Foundry ships Mari 4.6

Update extends the 3D texturing app's procedural materials system, adds V-Ray and 3Delight shaders, and streamlines the node graph.

Wednesday, November 6th, 2019

Autodesk unveils Arnold 5.4

Update to the renderer adds initial support for OSL and OpenVDB in Arnold GPU, plus new Clip Geo shader for rendering cutaways.

Wednesday, July 31st, 2019

Foundry ships Mari 4.5

Big update to 3D texture painting software adds entire new material system for roughing out the look of assets, plus new Arnold shader.

Friday, March 29th, 2019