March 12, 2013
New standalone version of the formerly 3ds Max and Maya particle renderer integrates into any pipeline. Read More »
November 4, 2011 | 2 comments
For images under 800 pixels in size, at least, thanks to Next Limit's new standalone rendering plug-in. Read More »
August 1, 2011
3ds Max renderer to support hair, improved Magma and fractals, and gain new standalone sibling app. Read More »
June 23, 2011
Work done on next-generation 3D toolset to be rolled into future LightWave updates instead. Read More »