Now shipping: Speed boosts, new progressive renderer, plus new option to render Bifrost meshes.
Thursday, October 23rd, 2014
Now shipping: Speed boosts, new progressive renderer, plus new option to render Bifrost meshes.
Thursday, October 23rd, 2014
Big update to multiphysics system adds surface tension, Bullet dynamics, lots of other cool tools.
Tuesday, October 21st, 2014
All three get native Flipbook tool, more GPU acceleration; NukeX and Studio get revamped planar tracker.
Tuesday, August 12th, 2014
Performance gains of up to 50% for the core renderer; plugins due out at Siggraph and by the end of this year.
Sunday, August 3rd, 2014
Update to GPU-based renderer adds displacement, per-object motion blur; speeds up hair renders 20 times.
Tuesday, June 10th, 2014
Big update to unbiased renderer boosts speed, ups maximum render size, adds new relighting workflow.
Monday, June 2nd, 2014
Free update extends import/export options for vegetation-creation tool, and relaxes its contentious EULA.
Wednesday, May 21st, 2014
It's out of beta! Read more about version 3.0's render speed boosts, new features, and new pricing here.
Tuesday, February 4th, 2014
New instancing features, plus the option to use satellite photos to generate instant textured terrain.
Tuesday, February 4th, 2014
Updated: VFX Lighting TD's new plugin speeds up common tasks for rendering Maya scenes in V-Ray.
Friday, January 24th, 2014
Updated: GPU render engine gets speed boosts, instancing and SSS; also physical sky and Z-clipping.
Wednesday, December 18th, 2013
Updated: Latest beta release adds new distributed rendering, subsurface scattering and proxy functionality.
Monday, November 4th, 2013
Updated: innovative hybrid 2D/3D tool gets lots of new render features, Python and Alembic 1.5 support.
Wednesday, October 9th, 2013