December 30, 2014 | 1 comment
Updated: capture from multiple Kinect 2s with the newly updated range of markerless mocap tools. Read More »
October 30, 2014
Check out this physically based, 100% parallelised 'next-gen' fluid simulator, soon available in beta. Read More »
August 3, 2014
Performance gains of up to 50% for the core renderer; plugins due out at Siggraph and by the end of this year. Read More »
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