Open-source physically based GPU render engine gets support for Light Path Expressions, MaterialX.
Monday, August 24th, 2020
Open-source physically based GPU render engine gets support for Light Path Expressions, MaterialX.
Monday, August 24th, 2020
SDK update to the free, hardware-agnostic GPU renderer promises faster rendering on CPU plus GPU.
Monday, May 18th, 2020
Update adds support for sharing GPU memory via NVLink in the new GPU render engine, plus optimised new Transparent Medium material.
Monday, April 6th, 2020
Check out the changes to the presets system in the latest update to the real-time lighting design tool.
Friday, April 3rd, 2020
See how Nvidia's top-of-the-range gaming GPU performs in our real-world 3D and GPU rendering tests.
Thursday, February 6th, 2020
Real-time visualisation platform's Datasmith toolkit will become part of UE4, not as a paid-for service.
Tuesday, November 12th, 2019
Which Nvidia GPU is best for DCC work? Jason Lewis benchmarks the firm's new Turing graphics cards.
Friday, October 11th, 2019
Nvidia's new Turing GPU offers the power of a workstation card at a lower price. Jason Lewis puts it through his real-world 3D tests.
Monday, March 18th, 2019
Jason Lewis tests AMD's latest workstation graphics card against two of the competing Nvidia GPUs.
Thursday, February 14th, 2019
OpenCL-based GPU renderer gets updated materials library. Blender version gets procedural UV mapping.
Saturday, November 17th, 2018
Now available: Update adds node based material system, volume modelling, MoGraph fields, and multi-pass rendering on the GPU.
Monday, September 3rd, 2018
Now shipping: alternatives to Unreal Studio help prepare CAD data for import into game engines.
Friday, August 17th, 2018
New real-time visualisation product gets 3ds Max scenes or CAD data into Unreal Engine for rendering.
Wednesday, March 7th, 2018