August 25, 2020
Now shipping: Tangent Animation's neat free plugin makes Blender a Hydra render delegate in Houdini. Read More »
August 10, 2020
Big update to the lighting and look dev tool to add new 'artist-focused' lighting workflows, support for multiple simultaneous test renders. Read More »
August 6, 2020
Big update cuts render times on modern multi-core CPUs; adds new IPR window for 3ds Max users, and new Cinema 4D scattering system. Read More »
July 8, 2020
Can't wait for Houdini 18.5? Check out the neat new topology transfer and rendering options available in Houdini 18 today. Read More »
July 2, 2020
Nifty work from Tangent Animation makes Cycles a Hydra delegate in Houdini's Solaris look dev toolset. Read More »
May 27, 2020
Check out the new features in the latest experimental build of the GPU production renderer. Read More »
April 28, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading. Read More »
December 12, 2019
Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users. Read More »
December 3, 2019
GPU renderer gets updated RTX acceleration, new spectral sky and daylight system, ACES support. Read More »
November 27, 2019
Major update to Houdini adds new look dev and layout system Solaris, USD-native renderer Karma, new modelling and simulation tools. Read More »
August 1, 2019
Check out the powerful look dev, lighting and shot layout system due in Houdini 18 later this year, and the accompanying Karma renderer. Read More »