February 1, 2021
First major update to the figure posing and animation software in five years adds RTX-accelerated ray tracing, CPU render denoising. Read More »
November 9, 2020
Both GPU renderers get new options for rendering animations, plus a free GPU benchmarking tool. Read More »
July 16, 2020
Versatile 3D particle system now supports volumetric rendering for effects like smoke, fire and dust. Read More »
June 18, 2019
Updated: new visualisation tool from the creators of the Arion renderer gets perpetual licences. Read More »
December 21, 2018
Free update to the look dev and rendering system adds support for Disney's principled shader model. Read More »
April 26, 2018
Now available: big update to the real-time toolkit adds scores of new features for rendering, texture baking and the Marmoset Viewer. Read More »
April 9, 2018
Free GPU-based renderer available for Blender and Maya on Macs. Now supports volumetrics, too. Read More »
February 5, 2018
Beta 1 release adds support for interactive rendering, the Corona Image Editor, and material layering. Read More »
September 13, 2017
Now officially released. New denoise system and PBR shader in Cycles, plus some great add-ons. Read More »
September 1, 2016
Major update adds neat MoGraph options, object tracking, real-time knife tools, and Substance support. Read More »
July 23, 2015
Hybrid renderer gets new advanced material options, plus support for Allegorithmic's Substances. Read More »
November 15, 2013
Unbiased renderer gets shadow catcher material, spherical camera, better integration with 3ds Max. Read More »
November 11, 2013
Andy Bishop looks back over NewTek's11.x series of releases, and assesses what comes next. Read More »
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