December 21, 2020
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing. Read More »
January 23, 2020
See the latest Unity demo short, showcasing advances in real-time shading for hair, eyes and cloth. Read More »
July 30, 2019
Now shipping: Game engine gets support for denoising lightmaps on CPU and GPU. 3D sculpting tool Polybrush now integrated natively. Read More »
July 12, 2018
Lots of features, including a new physical camera model, but the GPU lightmapper hasn't made it. Read More »
May 3, 2018
It's a huge update, so get up to speed faster with our run-down of the key features for CG artists. Read More »
March 23, 2018
See the new graphics features due in Unity 2018.1 to 2018.3, from new materials and animation options to the GPU lightmapper. Read More »