February 3, 2021
'Really real-time' renderer gets new color correction filter. Now fully integrated into the C4D viewport. Read More »
December 4, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping. Read More »
November 8, 2019
'Really real-time' renderer for Cinema 4D now out of early access - and now supports volumetrics. Read More »
December 1, 2016
Promising real-time fur system with self-shadowing and physics now available for Unity as well as UE4. Read More »
October 10, 2016
Real-time hair and fur plugin now supports motion blur, import of NURBS curves from DCC tools. Read More »