February 26, 2021
Updated: new connection plugins available for Nvidia's collaboration platform, now in free public beta. Read More »
January 31, 2021
Discover 20 video tutorials from the leading digital training firm that no CG artist can afford to miss. Read More »
January 8, 2021
Deep FX World's standalone multiphysics simulation and procedural animation software gets new instancing features. Now out of beta. Read More »
November 26, 2020
Open-source 3D app gets another major update. Read our five-minute run-down of all the key changes. Read More »
May 15, 2020
Check out the new features in the 3ds Max edition of the shattering and rigid body dynamics plugin. Read More »
February 6, 2020
Shattering and dynamics plugin gets speed boosts to shatter tools, including 3x boost to previews. Read More »
November 24, 2019
Fluid simulator gets new rigid body solver and texture UVW system. 3ds Max edition now integrated with thinkingParticles. Read More »
September 3, 2019
Release scraps the four lower-end editions of the software and introduces new subscription plans. See all of the new features here. Read More »
July 1, 2019
New Unity edition of the popular 3ds Max destruction tool lets users destroy 3D geometry at runtime. Read More »
March 13, 2019
Major update to Houdini adds ground-breaking Procedural Dependency Graph, distributed fluid sims, updated Vellum solver. Read More »
January 23, 2019
3ds Max demolition plugin's neat new interactive workflow removes the need to pre-shatter meshes. Read More »
October 10, 2018
Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming. Read More »
September 20, 2018
Interesting new tool lets users link cloners, particles, fluids and volumetrics and see the results rendered on the fly. Read More »
August 24, 2018
Maya crowd animation tool gets layered caches for rigid body dynamics, new 'self clone' option to increase density in flocking sims. Read More »
June 14, 2018
See our pick of the show's hottest research - from AI-driven animation to amazing simulation techniques. Read More »
March 26, 2018
Free game engine gets experimental support for Nvidia's PhysX real-time physics system, more integrated cloud functionality. Read More »
February 16, 2018
Destruction plugin gets neat new options to control Voronoi shatter patterns. Dynamics sims now up to 30% faster. Read More »
February 13, 2018
Sign up to beta test Ryan Guy and Dennis Fassbaender's production-ready fluid solver for Blender 2.79. Read More »
January 9, 2018
Pioneering fluid simulation, particle and volumetrics tool, once sold for over €500, is now free on GitHub. Read More »
June 19, 2017
See our pick of the show's hottest research - from cutting-edge fluid sims to ways to model tentacles. Read More »
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