Free version of Pixar's production renderer now available for learning, personal use, plugin development.
Wednesday, November 16th, 2016
Free version of Pixar's production renderer now available for learning, personal use, plugin development.
Wednesday, November 16th, 2016
Create immersive production-ready scenes with Devon Fay's six-hour guide to CG environment work.
Thursday, December 17th, 2015
Watch our pick of the show's hottest research - from recreating fine skin details to simulating mayonnaise.
Tuesday, June 16th, 2015
Use for tools development is fine too. Ships with Maya and Katana plugins; Houdini and C4D to come.
Tuesday, March 24th, 2015
Intriguing new markerless mocap system promises to capture any actor, anywhere - including animals.
Tuesday, February 24th, 2015
Rodeo FX's former environment lead on movies like Edge of Tomorrow discusses his workflow, and reveals his career tips.
Tuesday, July 22nd, 2014
New experimental simulation system automatically animates men, monsters - and even ostriches.
Wednesday, January 15th, 2014
Watch characters interacting automatically with chairs and stairs in 3ds Max's crowd-animation system.
Wednesday, June 26th, 2013
New research on show ranges from weird Kinect tricks to using your bathwater as a touchscreen interface.
Wednesday, May 29th, 2013
See the system merge two takes of a shot with no more artist input than a few quick scribbles on the footage.
Wednesday, May 29th, 2013
Our pick of the best CG research covers hair capture, smoke sims - and even fixes for bad handwriting.
Wednesday, May 22nd, 2013
See two impressive new tech demos: one from ILM and one from Egypt's Snappers Systems.
Tuesday, May 7th, 2013
Work-in-progress system creates fully rigged 3D characters in your browser for export in FBX format.
Wednesday, March 6th, 2013