Update extends the 3D texturing app's procedural materials system, adds V-Ray and 3Delight shaders, and streamlines the node graph.
Wednesday, November 6th, 2019
Update extends the 3D texturing app's procedural materials system, adds V-Ray and 3Delight shaders, and streamlines the node graph.
Wednesday, November 6th, 2019
Get the hair and fur plugin and its Arnold, RenderMan and V-Ray shaders from Epic Games for free.
Thursday, October 24th, 2019
Sizeable update to the Maya fur and feathers plugin adds support for Alembic and OpenColorIO, plus new volumetric hair guide model.
Wednesday, August 21st, 2019
Update to the renderer adds initial support for OSL and OpenVDB in Arnold GPU, plus new Clip Geo shader for rendering cutaways.
Wednesday, July 31st, 2019
Production renderer gets new Mari integration plugin, hdPrman plugin to render USD files, PxrCurvature for creating edge wear effects.
Monday, July 29th, 2019
Maya crowd animation software gets standalone crowd layout tool, plus new live link plugin for round-tripping shots to Unreal Engine.
Tuesday, July 23rd, 2019
'Complete rewrite' of the free Maya Substance plugin adds support for 8K textures, numerical output, Python scripting.
Friday, July 19th, 2019
Popular Maya plugin on sale to US studios again - and with a 15% discount until 31 July to celebrate.
Tuesday, July 2nd, 2019
Maya crowd simulation tool now supports a wider range of character rigs for crowd agents. Viewport and rendering performance improved.
Thursday, June 13th, 2019
Version 9.6 of the veteran Maya hair plugin to be released free to UE4 users, including source code.
Thursday, June 6th, 2019
Jason Lewis puts this powerful 3D workstation through a battery of real-world DCC benchmark tests.
Wednesday, May 15th, 2019
Update adds support for live displacement editing, SIMD acceleration for OSL. Houdini integration "completely rewritten".
Thursday, May 9th, 2019
Online rendering service now offers up to 48,000 CPU cores per user, new GPU rendering options.
Thursday, May 2nd, 2019