November 26, 2020
Free physically accurate renderer now offers hardware-accelerated ray tracing on new AMD GPUs. Read More »
April 10, 2019
Free GPU renderer gets support for AI denoising, adaptive sampling, hair rendering. New versions for 3ds Max & Maya, too. Read More »
November 17, 2018
OpenCL-based GPU renderer gets updated materials library. Blender version gets procedural UV mapping. Read More »
April 9, 2018
Free GPU-based renderer available for Blender and Maya on Macs. Now supports volumetrics, too. Read More »
June 29, 2017
Free, physically accurate GPU renderer now available for Blender, as well as Max, Maya, SolidWorks. Read More »
Sorry, no posts matched your criteria.