January 28, 2021
Big update to the terrain generator introduces new UI, history system, raises build speed by up to 60%. Read More »
December 15, 2020
Check out the free game engine's new Houdini-integrated Nvidia Blast destruction physics system and improved cloth simulation. Read More »
November 23, 2020
Open-source 3D character creator gets new tools for authoring skin materials and character variations, new Blender integration plugin. Read More »
October 8, 2020
Update to the free game engine officially replaces CryPhysics with PhysX, and improves the terrain and dynamic vegetation systems. Read More »
August 26, 2020
Latest Max update adds new Smart Extrude system and Spline Chamfer modifier, nine more OSL shaders. Read More »
July 20, 2020
Sizeable update to the free AAA game engine introduces new UI, plus white box testing and node-based landscape authoring tools. Read More »
June 23, 2020
See what the move to Apple Silicon will mean for CG tools like Maya, Photoshop, Blender and Octane X. Read More »
May 5, 2020
Read our pick of the features in the public beta, from the new LightMix system to out-of-core rendering. Read More »
May 10, 2019
Intriguing update to the material authoring tool lets users 'go beyond PBR texture maps' when creating Substances. Read More »
April 25, 2017
Speed and open standards focused update adds support for VFX Reference Platform 2017, extends GPU acceleration. Read More »
May 22, 2015
Videos: see the key features of this major update, including the new Advanced Viewport and FX tools. Read More »
June 5, 2013
Renderfarm manager gets intuitive new graph view, MongoDB backend, built-in cloud management tools. Read More »