Check out the new features in the lastest updates to e-on's landscape and plant generation software.
Wednesday, June 24th, 2020
Check out the new features in the lastest updates to e-on's landscape and plant generation software.
Wednesday, June 24th, 2020
See the new features in the Maya and Houdini crowd animation tool. Now free for low-budget projects.
Thursday, June 11th, 2020
Next-gen replacement for the old Faceware Live mocap system adds neat new 'Motion Effects' for tuning facial solves.
Wednesday, May 13th, 2020
3D texture painting tool gets new real-time decal mode, GPU-based curvature map baker, Python API.
Thursday, April 23rd, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
Versatile hard-surface modelling toolkit brings workflow in Houdini more in line with other DCC tools.
Monday, January 20th, 2020
Rhino edition of the renderer gets new Cryptomatte render element, expanded support for Grasshopper.
Friday, September 27th, 2019
Updated: get a new camera lattice deformer free as well as the harmonic deformer, soft IK solver and key reducer.
Monday, September 9th, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools.
Wednesday, September 4th, 2019
VFX and finishing software gets new AI-based sky extraction system, plus the option to extract mattes from motion vector data.
Thursday, July 25th, 2019
'Complete rewrite' of the free Maya Substance plugin adds support for 8K textures, numerical output, Python scripting.
Friday, July 19th, 2019
VFX-focused update to the asset management tool for Megascans scan data adds USD support, plus new integration for Clarisse iFX.
Wednesday, July 10th, 2019
Hard surface toolkit's new classic polygon modelling environment makes workflow in Houdini more like other DCC apps.
Wednesday, June 5th, 2019