March 26, 2013
New particles and dynamics tools, better sculpting workflows: read our full guide to the highlights here. Read More »
November 1, 2012 | 1 comment
Final-quality, VFX-focused real-time renderer due as part of next release of Creation Platform this fall. Read More »
April 27, 2012
Environment-generation apps get option to stack EcoSystems, new Python and network render tools. Read More »
March 21, 2012
Create high-performance VFX tools with the development platform created by ex-Softimage staff. Read More »
January 31, 2012
Another day, another free tool for exporting ZBrush 4R2b hair to the 3D app of your choice for rendering. Read More »
December 22, 2011
Render-management system and particle renderer get shiny new updates, just in time for Christmas. Read More »
November 11, 2011 | 1 comment
Extensive update to feature former CORE technologies like Bullet physics: due to ship by end of year. Read More »
November 4, 2011
Physically correct render engine gets support for fur, particles, and improved displacement algorithm. Read More »
January 27, 2011
Texturing tool gets new mirror function, fractal noise shaders and Python integration - but no official support for ATI GPUs yet. Read More »