January 29, 2021
3D texture painting tool gets new Geometry Mask system, plus option to copy effects between layers. Read More »
January 26, 2021
Google stops development of its virtual reality 3D painting and concept art app, but users can now compile it free from source code. Read More »
December 15, 2020
Check out the free game engine's new Houdini-integrated Nvidia Blast destruction physics system and improved cloth simulation. Read More »
December 15, 2020
Check out the new features in the terrain generator, including new options for searching for and importing real-world terrain data. Read More »
November 23, 2020
Open-source 3D character creator gets new tools for authoring skin materials and character variations, new Blender integration plugin. Read More »
November 12, 2020
Big update to the planar tracking software makes it possible to track organic surfaces, for digital make-up, or replacing logos on clothing. Read More »
November 11, 2020
Neat next-gen animation tool aims to rethink character work for VFX and feature animation pipelines. Read More »
October 19, 2020
Open-source painting software gets scriptable fill layers, support for dynamic colour gradients, and improved MyPaint colour picker. Read More »
September 25, 2020
$499/year edition of Nuke for indie artists and freelancers now works with OFX plugins like Neat Video. Read More »
September 9, 2020
Major update to Cinema 4D adds new character animation tools, better UV editing, and integrates the $399 Magic Bullet Looks suite. Read More »
July 21, 2020
'Lightly restricted' new $499/year edition of Nuke Studio is aimed at freelance compositors. Find out how it compares to the full version. Read More »
June 24, 2020
Check out the new features in the lastest updates to e-on's landscape and plant generation software. Read More »
June 11, 2020
See the new features in the Maya and Houdini crowd animation tool. Now free for low-budget projects. Read More »
May 13, 2020
Next-gen replacement for the old Faceware Live mocap system adds neat new 'Motion Effects' for tuning facial solves. Read More »
April 23, 2020
3D texture painting tool gets new real-time decal mode, GPU-based curvature map baker, Python API. Read More »
March 25, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine. Read More »
January 20, 2020
Versatile hard-surface modelling toolkit brings workflow in Houdini more in line with other DCC tools. Read More »
September 27, 2019
Rhino edition of the renderer gets new Cryptomatte render element, expanded support for Grasshopper. Read More »
September 9, 2019
Updated: get a new camera lattice deformer free as well as the harmonic deformer, soft IK solver and key reducer. Read More »
September 4, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools. Read More »