June 27, 2022
First public beta of Nvidia's latest Omniverse app lets users review production-complexity USD scenes in virtual reality with full ray tracing. Read More »
June 24, 2022
Third free beta of the VR sculpting app adds Crease and Split tools, autosave system, and glTF support. Read More »
June 8, 2022
Chaos just released V-Ray 6 for 3ds Max as a free public beta. Check out all of the new features in the next major update to the renderer. Read More »
June 3, 2022
Real-time visualisation tool gets over 200 new stock assets, plus a range of workflow improvements. Read More »
May 5, 2022
New tool creates photorealistic visualisations in your web browser. You can try the public beta for free. Read More »
May 4, 2022
Real-time rendering toolkit gets physically accurate DoF, lens flares and motion blur. GPU ray tracing now supported on AMD hardware. Read More »
March 17, 2022
Update to the real-time gaseous fluid simulator adds support for Wacom tablets, EXR backplates. Read More »
March 15, 2022
Check out the new GPU-based real-time fire and smoke simulator, now available in free public beta. Read More »
February 16, 2022
Blender-friendly alternative to MoI or Fusion 360 for concept design work is now available free in beta. Read More »
January 26, 2022
Updated: New visual programming system for Maya and Unreal Engine now free for non-commercial use. Read More »
January 13, 2022
Real-time visualisation tool gets new GPU path tracer, HDRI skydomes, support for point clouds. Read More »
December 16, 2021
Compositing software gets Universal Text Engine for titling and motion graphics. New Extended Viewport for 3D work now in beta. Read More »
November 30, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build. Read More »
November 9, 2021
See the latest features in the real-time collaboration platform, and prices for Omniverse Enterprise. Read More »
October 29, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking. Read More »
October 27, 2021
Compositing software gets long-awaited Multi-Frame Rendering system, new performance profiling tools, update to Cinema 4D Lite. Read More »
September 19, 2021
Check out Polygonflow's scattering tool, available with the trial of its GraphN visual programming app. Read More »
September 14, 2021
New hybrid rasterisation/ray tracing mode provides a high-quality real-time preview of Redshift scenes. Read More »
August 20, 2021
Cost of the real-time gaseous fluid simulator down 15-20% for anyone earning under $1 million per year. Read More »
August 10, 2021
Just one of a new round of updates to Nvidia's collaboration platform to be announced at Siggraph 2021. Read More »