May 17, 2013
Free figure-posing and animation tool gets OpenSubdiv and Ptex support, new subsurface shader. Read More »
November 19, 2012
See how to use it with Maya with Naughty Dog's Christophe Desse and with 3ds Max by Pixel 23's LeandrĂ© Hounnake. Read More »
August 8, 2012
Updated: Volumetric format used on Puss in Boots due for integration into "next major release" of Houdini. Read More »
April 10, 2012
Autodesk posts full feature list for renderer: no word yet on which will be exposed in Max, Maya, Softimage. Read More »
March 15, 2012
Update to the paint app adds texture replication options, navigation presets to mimic Maya and Houdini. Read More »
December 20, 2011
Free update adds native support for Ornatrix hair, improved fur rendering, expanded GPU-based workflow. Read More »
May 31, 2011
Latest update to 3D painting tool also adds displacement preview, environment mapping. Read More »
May 9, 2011
Reposado Python tools and SeExpr expression language go open source. Is either one the next Ptex? Read More »
April 29, 2011
Check out GPU accleration, the new car paint shader and Ptex workflow in the new version of the renderer, released today. Read More »
April 18, 2011
Version 1.3 of The Foundry's 3D paint package to support Disney's UV-less texture format. Read More »
March 1, 2011 | 2 comments
3D paint package to gain support for Ptex format, large production data sets, character posing workflow. Read More »
January 27, 2011
Texturing tool gets new mirror function, fractal noise shaders and Python integration - but no official support for ATI GPUs yet. Read More »