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  • Luxion unveils KeyShot 4.1

    May 28, 2013

    Intuitive standalone renderer to get caustics, procedural materials and a rather cool-looking new toon shader. Read More »

  • Spiral Graphics releases Genetica 4.0

    May 26, 2013

    Texture-editing package gets new, more intuitive workflow, 3D texture synthesis, native scripting language. Read More »

  • See Fabric Engine’s Horde do real-time crowd sims

    May 1, 2013

    New videos show the work-in-progress previz and VFX tool in use within both Maya and Softimage. Read More »

  • Allegorithmic ships Substance Designer 3.5

    March 29, 2013

    Free update to the texturing tool adds live link to Photoshop, new graph profiler, better 3D preview. Read More »

  • Epic adds Substance support to Unreal Engine

    February 18, 2013 | 1 comment

    See Allegorithmic's parametric texture format in action in UE3 in the very Lovecraftian 'Beneath' demo. Read More »

  • Laubwerk releases new 3ds Max procedural plants kit

    February 11, 2013 | 1 comment

    Try Plants Kit 1's easily editable high-detail assets before you buy with the bonus 'Freebie' edition. Read More »

  • FilterForge 3.0 ships

    November 15, 2011

    Procedural texture-generation tool emerges from long period in beta with support for multiple source images, new preview options. Read More »

  • Esri ships CityEngine 2011

    November 8, 2011

    Updated: Vue edition of procedural city-generation software retained, despite product line-up being cut to Basic and Advanced editions. Read More »

  • r|shaders for 3ds Max ships

    October 14, 2011

    Updated: New demo available for Alessandro Cangelosi's collection of procedural shaders for ocean and ground surfaces. Read More »

  • Get procedural city-design software for just $29

    September 28, 2011

    But only if enough people sign up for Gamr7's √úrban PAD ShareIt! offer before the closing date of 3 October. Read More »

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