January 15, 2016
Promising real-time PBR render engine now supports C4D's standard renderer for final-quality images. Read More »
February 27, 2015
Library of readymade Substances for use in Unity, UE4 and 3D tools now includes 650 PBR materials. Read More »
January 29, 2013
Maya crowd-simulation tool adds support for Arnold renderer, new automatic texture-variation system. Read More »