June 2, 2017
Master modern previs workflows with ex-20th Century Fox previs supervisor Jason Michael Hall's essential guide. Read More »
July 22, 2016
Create fast previz renders of Maya scenes in common panoramic formats - now including Facebook 360's native format. Read More »
April 27, 2016
Firm unveils new real-time VR and film production system based on its former Cinebox previz technology. Read More »
November 16, 2015
Create fast OpenGL test renders of VR content in a range of panoramic formats, complete with ICE effects. Read More »
June 29, 2015
Next-gen visual story development tool gets better links to Photoshop et al, new semi-automatic workflow for creating 3D animatics in Maya. Read More »
May 13, 2014
New MotionBuilder plugin lets users pilot realistic virtual camera moves with a mouse or Xbox controller. Read More »
February 25, 2014
Nice new breakdown video gives a glimpse into the movie's CG environments and simulation work. Read More »
July 4, 2013
Hybrid web-based storyboarding, previz and layout tool manages shots all the way from 2D boards to final animation. Read More »
May 1, 2013
New videos show the work-in-progress previz and VFX tool in use within both Maya and Softimage. Read More »
January 18, 2013
Nifty Boolean-based rig mimics the look and motion of a claymation character, in all its wobbliness. Read More »
August 10, 2012
Gradient Effects' Sandbox tech lets users work on movie-res assets via an iPad, anywhere in the world. Read More »
August 6, 2012
New mobile capture technologies go on show at Siggraph, alongside Blade 2 mocap-handling software. Read More »
August 4, 2012
Stream mocap data into Maya and preview the results on a virtual set, complete with real-time shadows. Read More »
August 1, 2012
See cool tools built with the high-performance app development framework running inside Maya. Read More »
May 14, 2012
The founder of Fox's previz wing discusses its unique workflow, and where the industry will head next. Read More »
May 12, 2012
Off-the-cuff decisions during previz can come back to haunt you later, warns VFX supervisor Rob Legato. Read More »