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Gnomon releases Pre-Visualization for Film

Friday, June 2nd, 2017 | Posted by Jim Thacker

 
The Gnomon Workshop has released Pre-Visualization for Film, a complete end-to-end guide to current movie previs workflows, recorded by former 20th Century Fox previs supervisor Jason Michael Hall.

Get more done in less time with this complete guide to today’s previs workflows
In the video, which runs for over three hours, Hall demonstrates current workflows for movie previs, both for on-set shoots and visual effects, focusing on what a single artist can achieve in a short timeframe.

Beginning with an empty scene in Maya, he explores the process of building assets or finding readymade ones, setting up a scene, the basics of cinematography, and blocking out an action sequence.

Along the way, Hall provides practical tips for working faster and more efficiently in production, also using After Effects and Adobe’s Mixamo animation library to create the finished previs sequence.

About the artist
Jason Michael Hall is a previs artist at Unit Eleven, where he has worked on projects including the upcoming Justice League, Transformers: The Last Knight and Deadpool 2.

He was previously previs supervisor at 20th Century Fox, and has a decade’s experience in concept design and previs work, including motion tests, postvis, pitchviz and VR media.

Pricing and availability
Pre-Visualization for Film is available via an online subscription to The Gnomon Workshop, giving access to over 300 tutorials. Subscriptions cost $49/month or $499/year, and there is a free trial.

Read more about Pre-Visualization for Film on The Gnomon Workshop’s site

 
Full disclosure: CG Channel is owned by the Gnomon School of Visual Effects.

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