November 21, 2022
Now shipping: long-awaited modular rigging add-on creates rigs for characters of all body shapes. Read More »
June 8, 2022
Read our pick of the 5 key changes to the open-source 3D app, from the new 3D painting tools to Light Groups and fast shadow caustics. Read More »
April 5, 2022
Milestone update to the game engine is now officially available, Check out its key features here. Read More »
December 12, 2021
Updated: cut-down edition of popular auto-rigging system ACS2 now also works with Modo Indie. Read More »
December 3, 2021
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library. Read More »
September 7, 2021
Milestone update to the open-source 3D software now due for a stable release early in December. Read More »
April 23, 2021
Check out the major features coming up in the open-source 3D software in this year's Blender 2.93 and Blender 3.0 releases. Read More »
December 23, 2020
Neat tool for building animation libraries retargets motion between characters from 3ds Max, Blender, Cinema 4D, Maya, Unity and UE4. Read More »
November 11, 2020
Neat next-gen animation tool aims to rethink character work for VFX and feature animation pipelines. Read More »
September 9, 2020
Major update to Cinema 4D adds new character animation tools, better UV editing, and integrates the $399 Magic Bullet Looks suite. Read More »
October 14, 2015
Create flexible, scriptable custom picker GUIs for your Maya rigs, or use the free readymade templates. Read More »