September 11, 2019
New pricing makes the powerful photogrammetry tool available for a mimum payment of just over $20. Read More »
August 13, 2019
Next-gen terrain design tool now integrates with Houdini. Edit Gaea terrain in Houdini or software compatible with Houdini Engine. Read More »
March 27, 2019
New update adds OSL-based toon shading and built-in greenscreen keying, and makes viewport animation playback up to 2x faster. Read More »
March 13, 2019
Open-source photogrammetry tool adds support for source images captured using projected light, and now runs on non-Nvidia GPUs. Read More »
February 26, 2019
Hotly tipped next-gen terrain design tool gets official release. The Community edition is free, and licensed for commercial work. Read More »
January 18, 2019
Handy add-on creates patches or scatter objects from hi-res models; rebuilds point cloud scan data. Read More »
January 8, 2019
Popular image-based modelling tool PhotoScan gets a free update speeding up 3D mesh generation - and changing the product name. Read More »
July 18, 2018
Big update to image-based modelling tool improves speed and accuracy of mesh generation, adds new camera calibration manger. Read More »
January 30, 2018
Big update to matchmoving app adds new GPU-based engine, LSF solver, better 360-degree tracking. Read More »
December 24, 2017
Get powerful particle and fluid simulation tools for Softimage, Maya, Modo and C4D for free. Read More »
September 1, 2017
Now shipping. See videos of the new LoD system, motion graphics tools and media core; and the Radeon ProRender render engine. Read More »
August 8, 2017
Amazing new VR toolset lets artists stream complex VFX assets into game engines via point clouds. Read More »
July 4, 2017
Image-based modelling software gets new system for generating crisper, more detailed meshes. Now with new filtering options. Read More »
January 3, 2017
Newly updated open-source app provides complete set of tools for cleaning and editing 3D scan data, or readying meshes for 3D printing. Read More »
November 9, 2016
Updated: Free iOS and Android app displays multi-million-poly assets in real time. Now includes new MatCap material. Read More »
October 3, 2016
New version of heavy-duty particle meshing tool boosts speed up to 2x, improves V-Ray compatibility. Read More »
May 31, 2016
Next-gen 2D/3D look development tool to get new PBR render engine, plus better handling of hair and fur. Read More »
May 16, 2016
Big update to renderer adds new denoising function, texture baking, support for multiple interactive render regions. Read More »
December 3, 2015
Updated, now shipping: Standalone tool coverts ultra-dense point cloud data into production-ready meshes. Read More »
December 2, 2015
Updated: Image-based modelling tool gets more flexible, higher-res capture process, WebGL export. Read More »