April 3, 2013
Exciting new service lets users upload models and generate photorealistic renders via a browser. Read More »
January 4, 2013 | 2 comments
Updated: Physically accurate renderer based on Intel's Embree kernels becomes available for Mac as well as Windows. Read More »
November 7, 2012
Unbiased renderer gets support for section planes, new orthographic camera, native 3ds Max integration. Read More »
September 18, 2012 | 1 comment
Mainly technical tests this time round, but there is some lovely work from Dvein and the late Fuel VFX. Read More »
August 29, 2012 | 2 comments
Physically accurate hybrid renderer gets major update - but it's now mainly for Max and Softimage users. Read More »
August 10, 2012 | 3 comments
Updated: join the beta to test Lagoa Multiphysics creator Thiago Costa's new cloud-based rendering service. Read More »
June 28, 2012
Interesting online service lets users create physically accurate renders from a low-spec Windows laptop. Read More »
December 28, 2011
Second major update to software in three weeks offers support for rendering scenes of infinite size. Read More »
May 18, 2011
Unbiased renderer to support CUDA and OpenCL-powered real-time materials and camera editing. Read More »
April 6, 2011
Physically accurate renderer gains native support for AutoDesSys's concept modelling package. Read More »