April 28, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading. Read More »
July 30, 2019
New free editions of the renderer for Unreal Engine and Blender 2.80 available as early public previews. Read More »
August 15, 2018
New integration promises UE4 users GPU-based light field baking and support for ORBX scenes. Read More »
March 20, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics. Read More »
November 2, 2016
See all the new features due in Unity 5.6 and beyond - including a free integration of OctaneRender. Read More »
May 24, 2016
Now shipping: Long-awaited update to GPU renderer to add volumetrics, support for deep pixel compositing. Read More »
April 7, 2016
Support for CPU rendering, skinned characters and Brigade path tracing - plus OctaneImager, an entire new compositing app. Read More »
April 10, 2015
Live linking plugin lets users render native 3D geometry or ORBX scenes in OctaneRender from within Nuke. Read More »
May 16, 2013
Demo of Otoy's ORBX technology shows Max being streamed from the cloud to Firefox on a Mac laptop. Read More »