December 11, 2020
Long-awaited rewrite of the C4D renderer adds built-in compositing and new GPU rendering features. Read More »
December 2, 2020
New real-time rendering tool for exploring large V-Ray scenes will be available free until June 2021. Read More »
December 2, 2020
See what's new in the next major updates to the GPU renderer and its new RNDR+ subscription deal. Read More »
December 1, 2020
Video: Clarisse iFX's next-gen CPU/GPU render engine will run 'up to 10x' faster than the existing renderer, even on the CPU alone. Read More »
November 17, 2020
Renderer gets new Light Manager, better cloth and caustic effects. KeyShot Pro users get new animation and Smart Export tools. Read More »
September 30, 2020
New spec aims to reboot the GPU compute API for a new generation of CG tools. SDK now available. Read More »
September 15, 2020
New trial edition lets you test this major update to the GPU renderer, even if you aren't an existing user. Read More »
September 15, 2020
Updated: early registration now available for the beta of the next major version of the C4D renderer. Read More »
September 1, 2020
Latest update to the open-source 3D app brings major changes to sculpting, rendering and simulation. Read More »
August 28, 2020
Read Jason Lewis's in-depth review of Nvidia's Quadro RTX and AMD's Radeon Pro workstation GPUs. Read More »
July 28, 2020
Videos: see the GPU renderer's powerful real-time hybrid render engine and new Blender plugin. Read More »
July 27, 2020
3D modelling and rendering app gets significant improvements to CPU ray tracing and denoising, and to the Advanced Viewport display. Read More »
July 9, 2020
New tool for real-time ray traced previews of V-Ray scenes gets new animation editor, physical camera. Read More »
June 24, 2020
Check out the new features in the lastest updates to e-on's landscape and plant generation software. Read More »
June 19, 2020
Big update with a small version number adds a new GPU-based chroma keyer to the real-time motion graphics and VFX software. Read More »
June 4, 2020
The open-source 3D software's first ever Long Term Support release comes packed with new features. Check them out here. Read More »
April 28, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading. Read More »
April 23, 2020
3D texture painting tool gets new real-time decal mode, GPU-based curvature map baker, Python API. Read More »
April 6, 2020
Update adds support for sharing GPU memory via NVLink in the new GPU render engine, plus optimised new Transparent Medium material. Read More »
April 1, 2020
Major update to the Cinema 4D edition of the Cycles renderer adds GPU ray racing and custom AOVs. Read More »
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