December 29, 2011
Celebrate the latest updates to the RenderMan shader library with your chance to win two of your choice. Read More »
December 14, 2011
Update incorporates the new GPU-accelerated Cycles raytracing engine into the open source 3D app. Read More »
October 14, 2011
Updated: New demo available for Alessandro Cangelosi's collection of procedural shaders for ocean and ground surfaces. Read More »
August 5, 2011
Download the new choppy ocean and skin subsurface scatter shaders from its online library. Read More »