January 7, 2021
Check out the new features in the powerful suite of bonus tools for Foundry's 3D painting software. Read More »
December 15, 2020
Check out the new features in the terrain generator, including new options for searching for and importing real-world terrain data. Read More »
November 3, 2020
Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset. Read More »
September 10, 2020
Neat €3 plugin assembles folders of texture maps into PBR materials for 'even the messiest scenes'. Read More »
June 28, 2020
Get free PBR texture packs from the creator of LightWave plugin treesDesigner. Commercial use. Read More »
June 1, 2020
Neat new skin-generation toolset for Character Creator generates detailed human skin complete with pores, wrinkles, blemishes and hair. Read More »
May 21, 2020
Pioneering standalone retopology tool returns after years of silence with a slew of neat new features. Read More »
May 14, 2020
See the gorgeous Lumen in the Land of Nanite UE5 demo, running in real time on a PlayStation 5. Read More »
May 13, 2020
Amazing next-gen update to the game engine promises dynamic GI - and the end of polygon budgets. Read More »
May 4, 2020
JangaFX's hotly tipped real-time gaseous fluid simulation tool gets a node graph and animation timeline - and an unlimited new trial edition. Read More »
April 17, 2020
See an intriguing preview of new texturing features in the popular perpetually licensed image editor. Read More »
March 2, 2020
Nice workflow update gives the open-source image editor Photoshop-like tool groups, faster PSD import, new 3D Transform tool. Read More »
February 9, 2020
Get textures of wall materials from CGI Vault. TIFF format, with normal and height maps. Commercial use. Read More »
January 26, 2020
Neat open-source tool authors PBR texture maps using a Substance Designer-like node graph workflow. 0.8 update now out. Read More »
January 10, 2020
Neat 'open use' tool exports 3D terrains or heightmaps to DCC tools and game engines, at up to 65K resolution. Read More »
December 19, 2019
Material-authoring software to get new colour management tools, new curvature baker, and UX updates. Read More »
October 20, 2019
Fun new app turns elevation data into 3D terrain and renders path-traced stills or turntable animations. Read More »
July 25, 2019
VFX and finishing software gets new AI-based sky extraction system, plus the option to extract mattes from motion vector data. Read More »
April 16, 2019
Now shipping: compositing software gets AI-driven depth and normal map generators, support for Cryptomatte and OFX plugins. Read More »
July 20, 2018
Material authoring tool gets neat new 'Shape Splatter' system, plus initial release of new Python API. Read More »
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