March 30, 2022
3D modelling and animation app gets new Blue Pencil annotation toolset, plus updates to Boolean modelling, retopology and Bifrost. Read More »
October 19, 2021
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows. Read More »
October 14, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering. Read More »
September 23, 2021
Check out the new features in the 3D modelling and animation software, including new scaling controls for the Solidify deformer. Read More »
July 29, 2021
3D animation software gets new global search feature, tools for authoring interactive tutorials, and updates to the deformer system. Read More »
March 24, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features. Read More »
January 30, 2021
VFX production renderer gets new V-Ray-style light mixer, improved GPU rendering and USD support, and support for OpenColorIO 2.0. Read More »
December 8, 2020
Check out the new features in the 3D animation software, including a big update to its Bifrost toolset. Read More »
November 14, 2020
Master modelling, animation, effects and rendering in Maya with this comprehensive tutorial series. Read More »
October 29, 2020
Renderer gets new post effects framework, physically correct nested dielectrics, improvements to USD support and Arnold GPU. Read More »
August 6, 2020
Big update cuts render times on modern multi-core CPUs; adds new IPR window for 3ds Max users, and new Cinema 4D scattering system. Read More »
July 14, 2020
Sizeable update to the multiphysics plugin adds new scene geometry queries, better Alembic support. Read More »
May 28, 2020
Latest update to the 3D software improves workflow in the Outliner, and adds new Target Weld options. Read More »
December 12, 2019
Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users. Read More »
August 20, 2019
Master modelling, texturing, lighting and rendering in Maya with The Gnomon Workshop's detailed introductory training. Read More »
October 23, 2018
Update to the renderer adds a Modo-style Round Corners shader and normal map blending; further speeds up adaptive subdivision. Read More »
September 24, 2018
Lighting TD's free 'Arnold to Nuke display plugin' lets users render directly into Nuke's UI from Maya, Cinema 4D - and now Houdini. Read More »
August 14, 2018
Now shipping: update adds Arnold region rendering in the viewport, improved Render Setup workflow. Read More »
September 21, 2015
Core renderer gets support for refractive dispersion, better volumetrics. Maya plugin gets initial support for Bifrost. Read More »
March 10, 2015
Download Arvid Schneider and Rico Koschmitzky's neat add-on for MtoA, plus two new bonus helper tools. Read More »