Updated, now shipping: there's a new markerless facial mocap plugin and the Unity Cloud program, too.
Wednesday, November 13th, 2013
Updated, now shipping: there's a new markerless facial mocap plugin and the Unity Cloud program, too.
Wednesday, November 13th, 2013
LightWave updates and new tool for sculpting animation caches now shipping. See new videos of all three.
Friday, November 1st, 2013
See IKinema's free WebAnimate browser-based retargeting tool in use to create not 3D, but toon animation.
Friday, October 18th, 2013
New Lite editions of the markerless facial mocap tools cut the price of a complete system to $1,190 per seat.
Wednesday, October 2nd, 2013
Watch Fabrice Visserot's amazing homebrew mocap set-up recreate a key scene from The Two Towers.
Thursday, August 29th, 2013
New tool for sculpting animation caches lets users refine work or "paint out" simulation errors by hand.
Tuesday, July 23rd, 2013
Up-and-coming markerless facial mocap system gets new background solving and scripting options.
Monday, July 22nd, 2013
Markerless facial-capture specialist announces new real-time system for broadcast and on-set pre-viz.
Thursday, July 18th, 2013
Crytek TD's free rigging toolset gets new UIs for simplifying mocap data, adding smart noise to animation.
Monday, July 1st, 2013
Trim wireless-based inertial mocap system avoids need to tie up actors with cables and battery packs.
Monday, June 24th, 2013
Preview data from its inertial mocap systems directly on a character, rather than importing FBX files.
Friday, April 12th, 2013
Watch videos of the new workflow for optical marker data, pipeline APIs, Ruler tool and light-setup system.
Wednesday, March 27th, 2013
Updated: Free browser-based mocap editing and retargeting tool now out of beta and ready to use.
Wednesday, March 27th, 2013