May 19, 2022
Games firm's R&D division releases massive set of mocap data, plus free Blender BVH import script. Read More »
August 4, 2021
Open source plugin now converts Substances to RenderMan's new Lama materials, for use in Blender, Houdini or Maya. Read More »
July 7, 2021
Promising open-source node-based material authoring tool gets new 3D texture painting toolset. Read More »
June 30, 2021
New RenderMan integration places the open-source 3D app on the same footing as Maya or Houdini. Read More »
May 25, 2021
Visualise models in the popular real-time 3D file format using the V-Ray renderer with Chaos's new set of open-source Python scripts. Read More »
March 9, 2021
Big update to the open-source Maya rigging framework adds new tools to auto-rig game characters, and for using mGear rigs in UE4. Read More »
March 1, 2021
New Blender edition of 3d-io's popular 3ds Max plugin optimises UV packing of complex models. Read More »
June 2, 2020
Try this versatile - and newly updated - free tool for creating 2D and 3D storyboards and animatics. Read More »
March 24, 2020
Create compressed textures for games with this neat Photoshop plugin and standalone application. Read More »
January 26, 2020
Handy tools like procedural geometry creator Debris Maker 2 available free under a MIT licence. Read More »
January 26, 2020
Neat open-source tool authors PBR texture maps using a Substance Designer-like node graph workflow. 0.8 update now out. Read More »
January 15, 2020
Neat ultra-lightweight tool creates low-poly games assets, complete with automated character rigs. Read More »
November 14, 2019
C#-based open-source 2D and 3D game engine gets its first major update since being made available under an MIT licence last year. Read More »
July 26, 2019
Texture painting software gets support for RTX-accelerated texture baking on Nvidia GPUs. Read More »
June 8, 2018
Popular set of Modo modelling, shading and rendering plugins now available free under an MIT licence. Read More »
April 29, 2018
Open-source app handles common asset and render management tasks. Integrates with Blender, Max, Maya, Houdini, Nuke. Read More »
February 11, 2014
Mobile and PC developer Okam Studio releases its multi-platform in-house engine via a MIT licence. Read More »
September 11, 2012
Source code for version 1.2 of the venerable indie game engine to be made available for free via GitHub. Read More »