August 23, 2020
Donation to the open-source 3D app's dev fund will help fund 20 full-time core Blender developers. Read More »
August 20, 2020
Natural media painting and vector drawing app for iOS and Windows devices gets new brush previews, plus support for clipping masks. Read More »
July 30, 2020
Strings-free €30,000/year donation will help pay for new Blender staff - now including non-developers. Read More »
March 19, 2020
The Vulkan Ray Tracing extensions are now available as stable builds, along with an updated SDK and AMD and Nvidia GPU drivers. Read More »
December 2, 2019
Markerless mocap software suite adds support for streaming motion capture data to Unity in real time. Read More »
May 31, 2018
V-Ray Next is a landmark update. Chaos Group reveals the thinking behind it, and the forces shaping rendering tools. Read More »
March 21, 2018
Updated: neat Star Wars short shows the real-time effects possible in UE4 with this new extension to DX12. Read More »
July 6, 2017
Renderfarm manager's new online analytics reports let render wranglers monitor site stress and system load on a per-minute basis. Read More »
January 19, 2017
Intelligent polygon reduction and LOD technology used on games like The Witcher 3 to form part of firm's '3D For Everyone' strategy. Read More »
October 27, 2016
Massive new professional graphics PC to offer above-4K-res display. We analyse its full system specs. Read More »
October 6, 2015
Real-time physics system used on Assassin's Creed: Unity expected to help power the Xbox One Cloud. Read More »
July 17, 2015
Updated: Kinect-based mocap tools now support Oculus Rift. New free script for viewing the point cloud data in Unity, too. Read More »
May 1, 2015
See four Titan X GPUs push 63 million polygons around in real time to create some gorgeous visuals. Read More »
April 20, 2015
Microsoft's free IDE will co-install with all three game engines, along with bonus add-ons. Read More »
October 31, 2014
Make your own files available to all, or download free models from HTC, Microsoft and the British Museum. Read More »
July 15, 2013
Change of licence type makes Pixar's in-house subdivision surface modeling tech compatible with Blender. Read More »
May 29, 2013
New research on show ranges from weird Kinect tricks to using your bathwater as a touchscreen interface. Read More »
May 21, 2013
As Microsoft unveils its rival to the PlayStation 4 and Wii U, we round up the key info for games artists. Read More »
March 11, 2013
Video shows gestures in use to control Windows 8 apps, but don't expect to do finger capture just yet. Read More »
February 13, 2013
Monthly Creative Cloud subscription cut to AU$49.99, in line with the US. Will boxed software follow suit? Read More »
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