Now shipping: update adds Arnold region rendering in the viewport, improved Render Setup workflow.
Tuesday, August 14th, 2018
Now shipping: update adds Arnold region rendering in the viewport, improved Render Setup workflow.
Tuesday, August 14th, 2018
Maya itself gets new MASH motion graphics options, GPU-accelerated Wire deformer, but little new in LT.
Thursday, May 3rd, 2018
Sales of the game engine to stop on 7 January 2018, but the last release will still be bundled with Maya LT 'for now'.
Friday, December 15th, 2017
Updated with discounts valid until the New Year, including Affinity Photo and Marmoset Toolbag.
Thursday, November 23rd, 2017
Cut-down version of Maya for game artists gets Mudbox-style vector displacement map stamping, updates to Graph and Time Editors.
Friday, September 1st, 2017
Cost of maintaining a perpetual licence of Max or Maya to rise 38% by 2019, phased in year by year.
Tuesday, March 7th, 2017
Cut-down version of Maya for game artists gets revamped UV Editor, new Bake Deformer tool, updates to Viewport 2.0.
Friday, February 24th, 2017
See over 50 money-saving offers, including Adobe, Autodesk, Allegorithmic, Marvelous Designer and Next Limit.
Thursday, November 24th, 2016
Set of free Maya add-ons gets new Weight Editor for character rigging, new modelling and display options.
Wednesday, November 16th, 2016
We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins.
Wednesday, August 3rd, 2016
Videos: Games-focused edition of Maya gets animation Time Editor, UI and workflow enhancements.
Tuesday, July 26th, 2016
Game engine gets new fur, cloth and clear coat shaders, plus support for texture streaming and Nvidia's APEX real-time cloth simulation system.
Thursday, June 9th, 2016
Videos: Update adds complete motion graphics toolset, new rigging tools and updates to Bifrost. See them in action here.
Tuesday, April 19th, 2016