November 30, 2020
Updated: Check out our list of great seasonal deals on CG software, plugins, stock assets and hardware. Read More »
June 3, 2019
Standalone edition of the fluid simulation software gets a new Macro daemon to mimic the look of high-speed liquid photography. Read More »
November 3, 2017
Standalone render denoising tool gets streamlined full-screen GUI. CUDA version dropped in favour of 'faster, more reliable' OpenCL. Read More »
June 8, 2017
Physically based renderer gets new image-denoising system, support for MERL and AxF materials, plus new readymade lighting assets. Read More »
October 11, 2016
Now shipping: physically accurate renderer gets CUDA-based GPU render engine. Relighting system Multilight now a standalone tool. Read More »
July 12, 2016
Popular 3ds Max hair plugin now out for Maya. Supports Nucleus physics and Arnold, V-Ray, Redshift and RenderMan rendering. Read More »
November 30, 2015
We round up 50 seasonal deals on CG tools, including Modo, Corona, LightWave, Painter and Poser Pro. Read More »
November 10, 2015
Jason Lewis puts HP's top-of-the-range pro mobile system through a battery of real-world tests. Read More »
October 6, 2015
Updated, now shipping: Sizeable update to renderer adds features from faster SSS to light-emitting fur. Read More »
August 2, 2015
Matthias Buehler's seven-hour video explores how to create digital film sets with Esri's powerful procedural city-generation tool. Read More »
July 31, 2015
Fluid simulator gets new GPU based solvers, better OpenVDB support, new artist and TD tools. Read More »
July 23, 2015
Updated: Watch videos of all the key features, including the new GPU-accelerated Dyverso solvers and OpenVDB meshing. Read More »
April 17, 2015
See a 150-second run-down of the best new architectural stills created using the physically based renderer. Read More »
January 29, 2015
Physically based renderer adds spotlights, OpenVDB and UDIM support, smart selective sampling. Read More »
January 15, 2015
Jason Lewis puts HP's 15-inch professional mobile workstation through a battery of real-world tests. Read More »
December 2, 2014
VFX-friendly release to add support for OpenVDB, Mari's UDIM textures, improved skin rendering system. Read More »
August 19, 2014
See two minutes of beautifully rendered CG, from photorealistic liquid simulations to kids' cartoons. Read More »
December 5, 2013
Sizeable update to the physically based renderer adds new tools for for suns, seas and surface scattering. Read More »
November 18, 2013
Discover a new feature a day every day this week on the mini-site for the physically based renderer. Read More »
August 13, 2013
The focus is on animation, not ultra-realistic still images, but Next Limit's new reel remains a thing of beauty. Read More »