materials

Act-3D releases Lumion 7.0

Real-time visualization app adds subsurface scattering, new procedural weathering system. Pro users also get procedural foliage.

Tuesday, November 1st, 2016

Pixologic unveils ZBrushCore

Updated with details of the full feature set: check out which tools are included in the new $150 edition of ZBrush - and what isn't.

Friday, September 30th, 2016

Review: Iray for 3ds Max

Jason Lewis benchmarks the new, more powerful plugin version of Nvidia's GPU-based renderer with a range of real-world graphics cards.

Thursday, July 14th, 2016

Pixar unveils RenderMan 21

'Game-changing' update to renderer will feature GPU-accelerated Denoise, OSL support, new materials and lighting workflows.

Tuesday, February 23rd, 2016

The Foundry releases Colorway 2.0

Iterative look design tool gets streamlined for team collaboration. Free until January, then available on subscription only.

Friday, November 13th, 2015

Sneak peek: Houdini 15

Updated: See the new crowd sim and simulation slicing options, plus the new Principled PBR shader.

Monday, September 28th, 2015

Pilgway releases 3D-Coat 4.5

Updated: Voxel sculpting package gets new PBR materials system, Photoshop-compatible layer groups, new UV options.

Friday, May 29th, 2015

Otoy ships OctaneRender for Nuke

Live linking plugin lets users render native 3D geometry or ORBX scenes in OctaneRender from within Nuke.

Friday, April 10th, 2015