June 21, 2022
Check out the new features in the free browser edition of the GPU ray tracer. Can now run on an iPad. Read More »
June 16, 2022
3D modelling and rendering tool gets new spline extrusion workflow, plus updates to key modifiers. Read More »
November 12, 2021
Renderer gets new decal system, support for USD lights, access to the Chaos Cosmos asset library. Read More »
November 5, 2021
SketchUp renderer gets new scattering and decal systems, big update to real-time render mode V-Ray Vision. Read More »
August 4, 2021
Updated: 3ds Max and Cinema 4D editions of the renderer both ship. Check out their new features here. Read More »
June 3, 2021
Rendering and technical animation software gets new automated mesh simplification tool, and updates to the material library. Read More »
March 23, 2021
Check out the new features due in the next major update to the 3ds Max and Cinema 4D renderer. Read More »
December 16, 2020
See all the new features in the Houdini edition of renderer, from ACEScg to updates to VRayDirt. Read More »
November 26, 2020
Free physically accurate renderer now offers hardware-accelerated ray tracing on new AMD GPUs. Read More »
September 1, 2020
3ds Max renderer gets new sky model, better Phoenix FD support, adaptive environment sampling. Read More »
June 16, 2020
The next generation of V-Ray is now out of beta, and available to buy. Check out the new features in Chaos Group's powerful renderer. Read More »
May 5, 2020
Read our pick of the features in the public beta, from the new LightMix system to out-of-core rendering. Read More »
October 11, 2016
Now shipping: physically accurate renderer gets CUDA-based GPU render engine. Relighting system Multilight now a standalone tool. Read More »
July 20, 2016
Major update to the heavyweight production renderer adds Pixar's own in-house shaders and lights, removes Reyes rendering and RSL. Read More »