March 26, 2013
Watch videos of the new crowd system, mParticles, Perspective Match and pan and zoom tools. Read More »
December 6, 2012
Popular 3ds Max hair-simulation plugin gains full support for V-Ray and Max's MassFX physics system. Read More »
May 21, 2012
Check out one of MassFX's hidden gems with the launch of Sergio 'Toonman' MuciƱo's maxTD blog. Read More »
March 28, 2012
mCloth, Track View retiming and updates to iray and Nitrous, oh my. See videos of the new features here. Read More »
March 6, 2012 | 1 comment
New video shows real-time simulation of rigid bodies and mCloth - but is it GPU-accelerated? Read More »
February 8, 2012 | 1 comment
New video shows cloth, particles and rigid bodies interacting via 3ds Max's MassFX unified simulations. Read More »
October 26, 2011 | 1 comment
Laurent Renaud updates his animated shattering tool to work with 3ds Max 2012's MassFX physics. Read More »
March 1, 2011
Update to feature Nitrous viewport, start of unified physics system, new LSCM UV unwrap tools. Read More »