December 1, 2020
Video: Clarisse iFX's next-gen CPU/GPU render engine will run 'up to 10x' faster than the existing renderer, even on the CPU alone. Read More »
November 9, 2020
Both GPU renderers get new options for rendering animations, plus a free GPU benchmarking tool. Read More »
November 3, 2020
Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset. Read More »
October 21, 2020
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools. Read More »
October 5, 2020
Facebook post hints at long-awaited public release of V-Ray with support for Blender 2.80+. Read More »
September 15, 2020
New trial edition lets you test this major update to the GPU renderer, even if you aren't an existing user. Read More »
September 15, 2020
Updated: early registration now available for the beta of the next major version of the C4D renderer. Read More »
September 3, 2020
Big update to the renderer to add Sylized Looks, new layered materials, Phasor noise - and the long-awaited RenderMan XPU. Read More »
September 1, 2020
3ds Max renderer gets new sky model, better Phoenix FD support, adaptive environment sampling. Read More »
August 26, 2020
Latest Max update adds new Smart Extrude system and Spline Chamfer modifier, nine more OSL shaders. Read More »
August 26, 2020
Renderer gets neat new sky model, new distance map and V-Ray-style adaptive environment sampling. Read More »
August 24, 2020
Free physically accurate GPU renderer gets neat 'target frame rate' setting for viewport renders. Read More »
August 6, 2020
Big update cuts render times on modern multi-core CPUs; adds new IPR window for 3ds Max users, and new Cinema 4D scattering system. Read More »
June 16, 2020
Check out the new snapping options in the lighting and look dev tool, and the new toon shading system in its 3Delight NSI renderer. Read More »
May 21, 2020
First update to the Houdini edition of the renderer adds support for custom AOVs and debug shading. Read More »
March 27, 2020
Production renderer and look dev suite gets OpenColorIO support, USD export, Open Image Denoise. Read More »
December 12, 2019
Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users. Read More »
September 16, 2019
Open-source physically based renderer gets Cryptomatte support. neat new sampling control system. Read More »
August 12, 2019
See breakdowns of 10 key movies, TV series and ads created in V-Ray from Chaos Group's 2019 showreel. Read More »
July 29, 2019
Now shipping: new edition of V-Ray lets VFX studios use Houdini for look dev as well as final rendering. Read More »
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