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Golaem ships Golaem Crowd 3.1

Maya crowd-simulation system gets new visual debugging system, support for Arnold's mtoa 1.x plugin.

Friday, February 28th, 2014

Motiva releases Thea for 3ds Max

New plugin integrates Thea Render engine inside Max, including support for Particle Flow and instancing.

Tuesday, February 19th, 2013