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IKinema

  • IKinema rolls out WebAnimate 2

    March 27, 2013

    Updated: Free browser-based mocap editing and retargeting tool now out of beta and ready to use. Read More »

  • IKinema ships Action 2.5

    February 25, 2013

    Real-time mocap solver for Maya now supports OptiTrack hardware; new, more advanced constraints. Read More »

  • IKinema unveils LiveAction virtual production system

    August 4, 2012 | 1 comment

    Stream mocap data into Maya and preview the results on a virtual set, complete with real-time shadows. Read More »

  • Q&A: John Griffith, director, Cinedev

    May 14, 2012 | 1 comment

    The founder of Fox's previz wing discusses its unique workflow, and where the industry will head next. Read More »

  • The making of the VFX of Wrath of the Titans

    April 11, 2012

    The setting may be mythological, but the movie's approach to previz and performance capture is entirely new. Read More »

  • IKinema releases IKinema Action 2 for Maya

    March 1, 2012

    Stream motion-capture data directly into Maya for editing and retargeting with the newly rechristened plugin. Read More »

  • IKinema trials free online mocap-editing system

    December 22, 2011

    WebAnimate enables users to edit or retarget motion data in a web browser via a Maya-like interface. Read More »

  • $99 tool adds MotionBuilder functionality to Maya

    June 17, 2011 | 1 comment

    New student edition of IKinema plug-in enables motion-editing and retargeting inside Maya. Read More »

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