March 6, 2012 | 1 comment
New video shows real-time simulation of rigid bodies and mCloth - but is it GPU-accelerated? Read More »
February 21, 2012
GPU-accelerated plugin calculates ambient occlusion from the Z-depth data embedded in your renders. Read More »
January 13, 2012
Fluid dynamics plugin for 3ds Max updated to take advantage of CUDA-based graphics cards. Read More »
December 20, 2011
Free update adds native support for Ornatrix hair, improved fur rendering, expanded GPU-based workflow. Read More »
December 14, 2011
Update incorporates the new GPU-accelerated Cycles raytracing engine into the open source 3D app. Read More »
December 8, 2011
Version 1.5.1 of hybrid CPU/GPU renderer also adds 'state of the art' BRDF system, real-world emitters. Read More »
November 22, 2011
GPU-accelerated fluid simulator gets new tools for creating foam and splashes, better viewport preview. Read More »
November 8, 2011
New plugin to enable artists to use the physically accurate GPU-based renderer directly inside 3ds Max. Read More »
October 19, 2011 | 7 comments
Developer of GPU-accelerated renderer takes website offline - but app can still be downloaded for free. Read More »
October 17, 2011
Claims GPU acceleration makes 'world's first Windows OpenCL NLE' two to four times faster. Read More »
July 26, 2011
Production-proven GPU-accelerated renderer gains support for real-time DoF, Bokeh effects, motion blur. Read More »
June 15, 2011
Glare Technologies launches inexpensive new addition to its line-up of physically based renderers. Read More »
May 31, 2011
Latest update to 3D painting tool also adds displacement preview, environment mapping. Read More »
May 23, 2011 | 5 comments
StudioGPU releases $3,999 GPU-accelerated renderer for free; aims to make money from support and training. Read More »
May 18, 2011
Unbiased renderer to support CUDA and OpenCL-powered real-time materials and camera editing. Read More »
May 2, 2011
Polish developer releases Solar: a high-end CUDA-based compositor, developed in conjunction with real VFX productions. Read More »
April 13, 2011
Leading match-mover gains "revolutionary" new tools for facial tracking; new flowgraph; GPU-accelerated 64-bit architecture Read More »
April 4, 2011
Free beta program brings GPU-accelerated rendering to Maya users. Full release later this month. Read More »
October 1, 2010
GPU-accelerated engine rolled out in new Advantage Pack. GPU boosts speed five times, claims developer. Read More »