April 21, 2020
First subscriber-only update to Cinema 4D overhauls the UV unwrapping tools and rolls out Maxon's new viewport architecture. Read More »
November 27, 2019
Major update to Houdini adds new look dev and layout system Solaris, USD-native renderer Karma, new modelling and simulation tools. Read More »
May 23, 2019
Free update to the digital sculpting software adds new split screen mode, option to import up to 64 cameras at a time, plugin updates. Read More »
December 18, 2018
Handy add-on transfers geometry and paint changes between the two apps without manual export. Read More »
December 6, 2018
Lightweight subdivision surface modelling tool gets GoZ support for exchanging models with ZBrush. Read More »
September 28, 2018
Big update turns iClone companion tool into a standalone character generator for games and VR work. Read More »
June 13, 2017
Updated: Long-awaited update to the sculpting tool adds real-time Booleans, vector displacement meshes, eight new deformers. Read More »
September 30, 2016
Updated with details of the full feature set: check out which tools are included in the new $150 edition of ZBrush - and what isn't. Read More »
July 2, 2015
Updated: Features include a new NPR renderer, GoZ support. Free Personal Learning Edition out now. Read More »
April 2, 2015
New users of the plant-creation tool get simplified UI and materials workflow; power users get Alembic, Ptex and GoZ support. Read More »
December 29, 2014
Master hard-surface workflows in ZBrush with Nate Stephens' Environment Modeling and Sculpting for Game Production. Read More »
November 11, 2013
Andy Bishop looks back over NewTek's11.x series of releases, and assesses what comes next. Read More »
August 6, 2013
Updated: We round up the main new products from the show - including five more we missed first time round. Read More »
February 1, 2013
Well-received update adds Genoma rigging system, better After Effects interoperability, nice modelling tools. Read More »
November 6, 2012
New development team rolls out extensive update to the veteran Electric Image Animation System. Read More »
July 27, 2012
Although probably not officially, given that it's on the Amazon EC2 cloud. Warning: may contain spoilers. Read More »
November 11, 2011
Extensive update to feature former CORE technologies like Bullet physics: due to ship by end of year. Read More »
June 21, 2011
First Pixologic release of the free digital sculpting tool adds Mac OS X support and ZBrush-style navigation. Read More »
April 19, 2011
ZBrush import/export plug-in now supports Photoshop Extended, modo 501, Cinema 4D R12 Read More »
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