January 30, 2020
Leading open-source game engine gets revamped shader editor, glTF 2.0 and FBX import, and a new pseudo-3D system for 2D games. Read More »
October 19, 2017
Videos: see the new tools for editing 360-degree VR video and creating data-driven animation. Read More »
April 9, 2017
Latest Rhino edition of the renderer gets 500 readymade materials; V-Ray Swarm distributed rendering. Read More »
January 20, 2017
Other findings: HTC Vive is 3D artists' favourite headset - and a surprising number of us already use VR for work. Read More »
January 11, 2017
After Effects VR toolset gets new system for painting and cloning 360-degree footage from an undistorted view, new text tools. Read More »
August 8, 2016
Updated: Both model-viewing site and all its content can now be viewed on any current VR headset. Read More »
July 30, 2016
New update to the game engine extends the particle controls and Cinematic Image Effects add-on. Read More »
June 7, 2016
Real-time visualisation tool gets improved renderer, plus new option to set transparency for vegetation. Read More »
March 17, 2016
Update promises "enhanced visuals" plus GPU instancing, better multicore rendering and VR support. Read More »
October 21, 2015
Danish startup promises lightweight inertial capture suit for just $700. A further $150 gets you gloves on top. Read More »
September 11, 2015
Game engine adds support for Windows 10, native integration with Visual Studio, plus new lightmap baking and Biped import options. Read More »
June 11, 2015
Free update to the game engine improves support for VR workflows, and adds new HDR colour picker. Read More »
April 28, 2015
Updated: Get a free three-month trial of Otoy's renderer for VR content, plus Blender and Poser plugins. Read More »
April 20, 2015
See video of its virtual reality tech here - including a new raytracing renderer written inside Nuke. Read More »