Fascinating demo shows quest to remove "bullshit parameters" from the renderer, free with the upcoming Katana 3.0.
Wednesday, April 11th, 2018
Fascinating demo shows quest to remove "bullshit parameters" from the renderer, free with the upcoming Katana 3.0.
Wednesday, April 11th, 2018
First release in the Modo 12 Series overhauls the Mesh Paint tool, and adds a neat new Surface Strips system to MeshFusion modelling.
Thursday, March 29th, 2018
Long-awaited update adds the Unreal Engine live bridge and tools from the Modo 11 Series itself, glTF 2.0 support. Free to current users.
Tuesday, March 6th, 2018
Heavyweight VFX scene assembly tool gets support for Alembic and USD sequences, AR content in USDZ format.
Tuesday, January 16th, 2018
See how top studios use the 3D painting tool at Foundry's user event at Gnomon on 1 February. Watch free online.
Friday, January 12th, 2018
Four Scientific and Technology Awards in total, including an Oscar statuette for SideFX's Mark Elendt.
Friday, January 5th, 2018
Compositing apps get new visual tools for troubleshooting scripts, more control over file localisation.
Friday, December 8th, 2017
Workflow-focused update gives the texture-painting app a decluttered new UI and better interoperability with other key VFX pipeline tools.
Wednesday, December 6th, 2017
Nuke plugin toolset for streamlining common tasks on VR projects gets new stereo tools based on Ocula, plus support for 3D match-moving.
Monday, December 4th, 2017
See the best work created with Nuke and Mari, from Rogue One and Doctor Strange to ads and VR.
Friday, December 1st, 2017
Videos: See the new Principled BRDF shader and procedural modelling tools in action. Lots of UV workflow improvements, too.
Wednesday, November 8th, 2017
Powerful RenderMan-compliant renderer will be available as free interactive rendering plugin when Katana 3.0 ships.
Tuesday, August 1st, 2017
Compositing packages get OpenCL GPU acceleration on AMD GPUs, new live collaboration system.
Tuesday, July 25th, 2017