May 31, 2013
Updated with new video: sculpting and rigging toolset gets muscle system similar to Weta's Tissue. Read More »
February 22, 2013
Our tech shows the soul in a character's eyes, David Cage tells the PlayStation 4 launch audience. Read More »
February 5, 2013
Goofs, fluffs and flubs from the facial capture sessions get put through the game engine. Hilarity ensues. Read More »
September 20, 2012
Leading automated facial animation tool gets new pricing structure, new FBX pipeline for Unity and Blender. Read More »
August 30, 2012
Automated lip-sync plugin gets expanded language support, new quality presets, and new Pro edition. Read More »
May 31, 2012
Buy the facial technology used on Benjamin Button and Red Dead Redemption in off-the-shelf form. Read More »
April 26, 2012 | 1 comment
Updated: new version of bone based facial rigging plugin for 3ds Max adds phoneme-creation tools. Read More »
September 12, 2011
New version of leading automated facial animation system now also supports full-body movements. Read More »