December 21, 2020
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing. Read More »
October 29, 2020
Renderer gets new post effects framework, physically correct nested dielectrics, improvements to USD support and Arnold GPU. Read More »
June 3, 2020
Check out the new features in the 3D modelling and animation tool, including new interactive extrusion and texture baking workflows. Read More »
April 17, 2019
Game engine gets new scene visibility controls, better GPU lightmap baking, support for AxF materials, OptiX render denoising. Read More »
August 6, 2015
GPU production renderer gets new noise filter to clean up renders, plus support for Maya's XGen and Bifrost. Read More »
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