September 7, 2022
See our pick of the 5 key new features in the open-source 3D software, from new hair grooming tools to better planar tracking. Read More »
December 22, 2021
Open-source 3D app now receives at least €120,000/year from all major CPU and GPU manufacturers. Read More »
May 24, 2021
Check out this major update to the CPU-based render denoising system used in Blender and Unity. Read More »
February 3, 2021
Other 2020 Sci-Tech awards go to Shotgun and ftrack Studio and Intel's Embree ray tracing library. Read More »
September 1, 2020
Latest update to the open-source 3D app brings major changes to sculpting, rendering and simulation. Read More »
July 27, 2020
3D modelling and rendering app gets significant improvements to CPU ray tracing and denoising, and to the Advanced Viewport display. Read More »
April 3, 2020
Check out the changes to the presets system in the latest update to the real-time lighting design tool. Read More »
April 1, 2020
Major update to the Cinema 4D edition of the Cycles renderer adds GPU ray racing and custom AOVs. Read More »
March 14, 2020
3ds Max renderer gets support for hardware-accelerated ray tracing on Nvidia RTX graphics cards, plus GPU memory sharing via NVLink. Read More »
November 6, 2019
Performance-focused update adds new 2.5D displacement system and new hair materials to the renderer. Read More »
June 4, 2019
New open-source tech to support interactive previews of USD files, and speed up volumetric renders. Read More »
January 31, 2019
New render denoising system is CPU-based, AI-driven, hardware-agnostic. See it in action here. Read More »
May 14, 2018
Open-source renderer gets faster hybrid and spectral rendering, support for resumable renders. Read More »
September 2, 2015
Now officially shipping: Open-source renderer gets major speed boosts, support for AOVs. New 3ds Max exporter to come. Read More »
June 9, 2015
New video: Service pack adds new VR cameras, GPU-based texture baking, option to render fluid sims. Read More »
May 14, 2015
Big update readies real-time image-based lighting design tool for serious VFX work, including Alembic and FBX support. Read More »
December 12, 2014
Lots of new features for a service pack, including support for hair, SSS and Light Caches in V-Ray RT GPU. Read More »
October 23, 2014
Now shipping: Speed boosts, new progressive renderer, plus new option to render Bifrost meshes. Read More »
November 4, 2013
Updated: Latest beta release adds new distributed rendering, subsurface scattering and proxy functionality. Read More »
July 1, 2013
Next release to boost brute force raytracing and much more, VRay.info reports from End User Event 2013. Read More »